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DNF THE official trailer

An official video trailer has been launched for the upcoming (we hope so) release of Duke Nukem Forever :

We can see in this video that the graphics engine seems quite nice and provide some great visual effects like Per-Pixel Lightning, Bump Mapping etc…

Source: article on PC INpact (posted à 13:37, I bet it wasn't chance ^^)

Quake2World alpha teaser

I didn't check it for a long time and was pleased to see that the Quake2World project is still alive and a whole lot of things have greatly evolved, turning the game into its first alpha preview. A small video has been made to show the engine capabilities and a quick view of the game itself, here it is:

mQ3, a Collaborative Quake 3 fork project

mq3 is a new project made by Gabriel Schnoering (aka bubu) whose goal is to provide a Quake 3 alike game without keeping the original API compatibility. The original announce has been made today on FFF, you can also check the full anounce by bubu.

Although it may seem at first a wrong choice to give this game no chance to benefit from existing Q3 mods, like Defrag, OSP/CPMA or RocketArena, this could be a good thing at the end; allowing a new game to emerge, focused on a nice API and advanced functionnalities.

The game may already be tested with the availability of 2 servers (check the wiki of the project for infos) and complete pack of the beta. Each resource may be fetched separately from http://sd-14578.dedibox.fr/mq3/ress/.

The code of this project is based on ioquake3 and the modifications brought by bubu are distributed under the AGPLv3.

qscore's public project on SF.net

The qscore project has now a public entry in the SourceForge website and the source code is available with Subversion, check http://sourceforge.net/projects/qscore/.

The current SVN tree has a new option for qscore named –cvars which, when set, only output the cvars found in the infostrings of a demo. This option can work with all output formats except for SQL and XML and could be changed for further needs, I primarily made it with the Defrag demo validation in mind ^^

To check out the latest code with svn, use:

svn co https://qscore.svn.sourceforge.net/svnroot/qscore qscore

Defrag 1.92.02 is out

About 10 years after its creation, a new version of Defrag is available for testing: 1.92.02. This new release adds new mapping features (6 new entities, a new surface flag to disable OBs) and the default model has been reverted to sarge to let Open Arena out of troubles. The full information is available on Cgg's website.

New version of qdemos

qscore is a tool made by Dirk “NoisyB” to parse Quake III: Arena (and compatible) games.log into high scores and statistics; this is a free software project licensed under the GNU GPL.

The qscore source code is also shared with other tools, and among them is qdemos, a small demos parser tool which can extract human readable information from demos and output the result, as plain text or using some HTML, SQL or XML syntax. The new release adds some initial Defrag and CPMA support and a nicer display to qdemos made by me with some other modifications by NoisyB.

The new release is qscore-0.8.3rc3uzu, a mirror with output examples, code and pre-compiled binaries for Linux 32/64 bits is available in the qscore section on q3.atdan.net :)

"`Credit?' he said. `Aaaargggh...'
These two words are usually coupled together in the Old 
Pink Dog Bar."

- Ford in a spot of bother. 

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